kumulant

DecayingRateStat

class DecayingRateStat(val halfLife: Duration, val concurrency: Concurrency = Concurrency.None) : SeriesStat<DecayingRateResult> (source)

Time-decayed rate with the given halfLife.

Projects DecayingSumStat onto events-per-second via alpha = ln 2 / halfLife, so the rate reflects only the recent window of activity.

Use cases: recent throughput / events-per-second (request rate over the last 30 s, recent error rate). Reach for this over RateStat when older activity should fade.

Memory: O(1); one DecayingSumStat plus a scalar projection.

Update: O(1) per observation (one DecayingSumStat.update call).

Concurrency: Inherits DecayingSumStat's concurrency model; lock-free and exact under every Concurrency level.

Constructors

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constructor(halfLife: Duration, concurrency: Concurrency = Concurrency.None)

Properties

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open override val concurrency: Concurrency

The thread-safety contract this stat was constructed with. Each stat picks the cell-encoding and lock strategy that honours this contract for its mathematical structure:

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Functions

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open override fun create(concurrency: Concurrency? = null): SeriesStat<DecayingRateResult>

Spawn a fresh accumulator with the same configuration. Optionally override the Concurrency; useful for materialising a wire spec at a different concurrency level than the source.

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open override fun merge(values: DecayingRateResult)

Fold another accumulator's snapshot into this one. The unit of merge is the immutable Result; not a live Stat; which is what lets the merge cross a process boundary. Many workers track slices of the same stream, call read periodically, ship snapshots to a coordinator, and the coordinator merges them in.

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open override fun read(timestampNanos: Long = currentTimeNanos()): DecayingRateResult

Materialise the current state as an immutable Result. Reads never mutate, so the caller can read as often as it likes without affecting the stream.

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open override fun reset()

Reset the stat to its prior-seeded baseline. Equivalent to constructing a fresh stat with the same configuration, but in place; keeps the same Concurrency and any per-stat tunables.

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open override fun update(value: Double, weight: Double = 1.0)

Record an observation with the given weight, stamped at the current time.

open override fun update(value: Double, timestampNanos: Long, weight: Double = 1.0)

Record an observation at timestampNanos with the given weight. Stats that consume time (rates, decay, windowing) use this as the ordering signal; pass a monotonic stamp when feeding from a replay log.

DecayingRateStat

constructor(halfLife: Duration, concurrency: Concurrency = Concurrency.None)(source)

concurrency

open override val concurrency: Concurrency(source)

The thread-safety contract this stat was constructed with. Each stat picks the cell-encoding and lock strategy that honours this contract for its mathematical structure:

Picked at construction; immutable after.

halfLife